PENGARUH GAME ONLINE MOBILE LEGENDS TERHADAP PERUBAHAN PERILAKU REMAJA DI KECAMATAN SEDATI SIDOARJO SIDOARJO (Studi Kasus Pada Komunitas Remaja JOSIYJO)
Kata Kunci:
Influence, Behavior change, Mobile LegendsAbstrak
The phenomenon of the emergence of online games seems to grab the attention of the players. Many online games are provided and can be obtained easily, only by using a smartphone we can already find the game according to what we want. This latest online game Mobile Legends is very popular, even to the point that a Mobile Legends lovers' union is formed which is filled with teenagers, spurring the phenomenon of liking to play this Mobile Legends online game. The S-O-R theory is used in this study to see if there are influences or effects arising from the online game Mobile Legends. This research was conducted with the aim of knowing the effect of the online game Mobile Legends on changes in adolescent behavior in Sedati, Sidoarjo District. This game is a war strategy game and is included in the MOBA game category. The population in this study were teenagers who were in Sedati, Sidoarjo District. To determine the number of samples, the Slovin formula was used with a precision of 10%, so that a sample of 78 people was obtained. Data collection using a questionnaire instrument. the independent variable is the online game Mobile Legends which includes duration, attention, and frequency. While the dependent variable is the behavior of adolescents in Sedati, Sidoarjo District which includes cognitive, affective and conative which can be measured by determining changed behavior. The hypothesis of this study is Ho, namely there is no change in behavior towards adolescents in Sedati, Sidoarjo District, Ha, namely there is a change in behavior towards adolescents in Sedati, Sidoarjo District. Data collection technique used is to use a questionnaire that is a list of questions